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Saturday, September 12, 2020

TCP/IP PROTOCOL SUITE

The TCP/IP protocol suite was developed prior to the OSI model. The original TCP/IP protocol suite was defined as having four layers: host-to-network, internet, transport, and application.

When TCP/IP is compared to OSI, the host-to-network layer is equivalent to the combination of the physical and data link layers. The internet layer is equivalent to the network layer, and the application layer is roughly doing the job of the session, presentation, and application layers with the transport layer in TCP/IP taking care of part of the duties of the session layer.



TCP/IP is a hierarchical protocol made up of interactive modules, each of which provides a specific functionality.

At the transport layer, TCP/IP defines three protocols: Transmission Control Protocol (TCP), User Datagram Protocol (UDP), and Stream Control Transmission Protocol (SCTP). At the network layer, the main protocol defined by TCP/IP is the Internetworking Protocol (IP).

1. Host-to-Network Layer:

The TCP/IP reference model does not really say much about what happens here, except to point out that the host has to connect to the network using some protocol so it can send IP packets to it. This protocol is not defined and varies from host to host and network to network.

2. Internet Layer:

Its job is to permit hosts to inject packets into any network and have they travel independently to the destination (potentially on a different network). They may even arrive in a different order than they were sent, in which case it is the job of higher layers to rearrange them, if in-order delivery is desired. The internet layer defines an official packet format and protocol called IP (Internet Protocol). The job of the internet layer is to deliver IP packets where they are supposed to go. Packet routing is clearly the major issue here, as is avoiding congestion.

3. The Transport Layer:

The layer above the internet layer in the TCP/IP model is now usually called the transport layer. It is designed to allow peer entities on the source and destination hosts to carry on a conversation, just as in the OSI transport layer. 

Two end-to-end transport protocols have been defined here. 

The first one, TCP (Transmission Control Protocol), is a reliable connection- oriented protocol that allows a byte stream originating on one machine to be delivered without error on any other machine in the internet. It fragments the incoming byte stream into discrete messages and passes each one on to the internet layer. At the destination, the receiving TCP process reassembles the received messages into the output stream. TCP also handles flow control to make sure a fast sender cannot swamp a slow receiver with more messages than it can handle. 

The second protocol in this layer, UDP (User Datagram Protocol), is an unreliable, connectionless protocol for applications that do not want TCP's sequencing or flow control and wish to provide their own. It is also widely used for one-shot, client-server-type request-reply queries and applications in which prompt delivery is more important than accurate delivery, such as transmitting speech or video.

4. The Application Layer:

The TCP/IP model does not have session or presentation layers. On top of the transport layer is the application layer. It contains all the higher-level protocols. The early ones included virtual terminal (TELNET), file transfer (FTP), and electronic mail (SMTP). The virtual terminal protocol allows a user on one machine to log onto a distant machine and work there. The file transfer protocol provides a way to move data efficiently from one machine to another. Electronic mail was originally just a kind of file transfer, but later a specialized protocol (SMTP) was developed for it. Many other protocols have been added to these over the years: the Domain Name System (DNS) for mapping host names onto their network addresses, NNTP, the protocol for moving USENET news articles around, and HTTP, the protocol for fetching pages on the World Wide Web, and many others.


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